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Arts, Humanities and Social Sciences

Research Funding and Strategic Initiatives
 

Keywords: History, Literature, Comic Books, Autism, Living Health, Mental Health, Wellbeing, Virtual Reality, AI, Law, Medicine, Life Sciences, Intellectual Property, Identity, Platform Labour, Digital Societies, Media, Public Health, Population Knowledge, Individual Knowledge, Expertise, Trust, Science Communication, Professional Learning, Augmented Reality Simulations

Summary of plan

The group considered in detail the potential benefits of initiating a research group under the proposed theme and there were suggestions of looking at ‘Skills’ and various modes of technology.  In conclusion, it was agreed that at this stage it was not obvious how the theme provide an avenue of engagement that was significantly different from what was already available through existing networks such as CRASSH, CDH, CFI and other university-wide AI initiatives.

Suggested focus and ambitions of theme

The group though that the title was broad, multidisciplinary and open to interpretation, which was also reflected in the range of research areas of those attending the session.  his was considered a positive, but that it also had its limitations for pulling together a cohesive focus for the theme.

The group was very clear on not wanting to duplicate existing initiatives. Concern was also raised on the use of the phrase ‘human development’ as in some disciplines this reduces the theme’s ambiguity because it has particular resonances within their field of research (e.g., UNDP human development goals). Further conversation on definitions of learning and development raised similar concerns, but was concluded that the theme did not take an either/or approach, there was scope within to examine both the negative and positive connotations associated with multiple meanings/interpretations.

 

Possible sub-themes

It was suggested that the theme might be reframed as ‘Technology, Knowledge and Human Experience’ with subsets of different kinds of technology, including digital technology, and Human Development that included environmental knowledge, health and wellbeing.   

 

Digital Technologies

This was the dominant focus for the technology aspect of the theme, including:

  • How digital technologies can be used as tools for creative learning
  • The use of professional learning intervention tools (Perspective Technologies)
  • Augmented reality simulations
  • low-tech, including Zoom production
  • Digital technologies and ‘deschooling’ – with knowledge always at the fingertips through the world wide web, there is also the question of what to do with it.  

 

Existing Technologies

The use of technology in the theme title opens up a multitude of meanings, even if digital technology is the dominant focus. 

  • The group highlighted the intellectual risk of only focusing on new technologies, which are often positioned as more interesting or important, and excluding the study of existing technologies. 
  • Possibly a useful function for this group to look at existing technologies within specific research areas – i.e. medical, ethical, legal and social issues.

 

Critical Analysis of Technology

The group also suggested that critical discussions around technology could be another avenue for the theme to distinguish itself from existing research groups. 

  • Examining the relationship between technology and knowledge – how do they influence each other in a non-linear way? How does this challenge or advance ideas of human development?
  • How can this type of reflective analysis offer something that is different from the University-wide research strategies/priorities and the anticipated outcome of large thematic grant applications?  Specifically in the context of digital technology and AI?
  • How can the group collectively push back on some of those expectations and focus on creating spaces for broader discussions?

 

Skills

The group found that the idea of skills was a very interesting and useful way of approaching the intersection of knowledge, technology and human development/experience. Another possible route to distinguish this theme from existing research groups.

  • Ethnoscience and the study of indigenous knowledge and indigenous knowledge has been valued at least since the 18th century but has always been categorised as skill only and as the knowledge of how to and not proper knowledge/science. Digital technologies are shifting those hierarchical distinctions. 
  • The idea of what counted as reading, which is a skill or literacy or a knowledge depending on whom you're asking, that idea had to be constantly contested as it was deeply embedded within existing social power structures, who controlled the cannon, literature, content, venues for access to pre-reading work.
Benefits for collaboration under umbrella of theme

Setting out a Research Framework for research priorities has been quite broad in order to be inclusive.  The flexibility of funding across the themes would mean roughly £10k a year/per theme.  There are certainly more people in the School doing work that would be under this rubric and their input might help identify useful ways of using this available funding.